MARS - Part 1 of my personal project Sol-1. 
A collection of renders of our celestial neighbors. All digital, all created in Maya and Rendered in Arnold. Photoshop to finish. I tried my best to mimic some of Nasa's genuine Mars photos but kept my own creative freedom as well. It's a way of satisfying my obsession with photographing the heavens. 

Diffuse map was obtained from
The Displacement map was created using DEM image data from the Mars Global Surveyor and converting that into a usable displacement map in Maya. 
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